Home › Forums › General Discussion › In addition to three bugs; 6 improvements needed
- This topic has 6 replies, 6 voices, and was last updated 8 years, 8 months ago by
Emeg.
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September 12, 2014 at 08:42 #7546
DK115
ParticipantIn addition to three important bugs mentioned here: http://www.train-fever.com/forums/topic/three-destroying-bugs/
Six important improvements:
1 Better laying possibilties and better feedback while doing the track laying. Otherwise the collision-monster is killing the game. More advanced track laying is a nightmare and costs awful amounts money. (Inclusing crossing rivers and streets)
2 More possibilties on track laying: crossing, double switches, double tracks laying at once, double track junctions, etc.
3 Better save and autosave possibitlies and better save dialogs
4 Easier mod install possibilty
5 Easier upgrade possibilties on tracks, stations, trains, buses, trams
6 More advanced and new types of signals, including waypoints to manage trains.
September 12, 2014 at 17:46 #7685doc0c
Participant@DK115, you hit the nail on the head. If these things are implemented, it would go from a pretty decent transport sim to top 3. I’m addicted as it is, and it’s fun to try to get around the little bugs, but it would be amazing if your recommendations are implemented in a future patch or set of patches.
September 12, 2014 at 17:57 #7692jimutt
ParticipantYou can’t even build double switches? To be honest I just thought I was doing something wrong when I tried… 😉 I appreciate the developers work with this game a lot but I still feel like there’s missing a lot of quite “basic” features. I really enjoy the game in its current state too though. But I believe more is needed if they want the game to survive more than a couple of months.
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This reply was modified 8 years, 8 months ago by
jimutt.
September 13, 2014 at 15:30 #7908icbear56
ParticipantHi guys, have to agree, thought I was doing something insanely wrong trying to do double junctions!
Would also like to have the ability to extend or enlarge stations without the destroying method i.e. by draggin a new line beside the old ones
September 14, 2014 at 10:33 #8094DK115
Participant@4 – Foundhttp://www.train-fever.net/filebase/index.php/Entry/5-Train-Fever-Beta-Mod-Manager-BETA/. Beta Mod manager. Looks promising.
Anyone any news on the others?
September 14, 2014 at 11:44 #8118Javis
ParticipantReally hope your improvement list will get materialised, DK115. I got very addicted as well, almost instantly. Haven’t touched my beloved TS2014 for days ! 😉
I’d like to see a particularly easy improvement to see realised : get rid of all the smoke (apart from the steamlocs, naturally… ), it’s way too aggerated, from certain pov’s it looks like the whole city is on fire…
Kudos to the devs !!
September 14, 2014 at 12:53 #8137Emeg
ParticipantRegarding 6, I don’t know why a signal can’t already be used to set as a way point too. Further I don’t see why there is a need for more advanced signals. In the Train Fever system they are working elegant and very good in combination with the switches.
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