Low preformance? – Train Fever /forums/topic/low-preformance/feed/ Wed, 30 Apr 2025 12:40:14 +0000 https://bbpress.org/?v=2.6.13 en-US /forums/topic/low-preformance/#post-5994 <![CDATA[Low preformance?]]> /forums/topic/low-preformance/#post-5994 Mon, 08 Sep 2014 08:55:09 +0000 matsv201 Is there any quick&dirty way to increase performance radically? Even with a SSD, a god GPU, 6 core processor the game is runing somewat slugish

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/forums/topic/low-preformance/#post-6014 <![CDATA[Reply To: Low preformance?]]> /forums/topic/low-preformance/#post-6014 Mon, 08 Sep 2014 09:48:10 +0000 Gruwe83 Hi,

so far as I know the Game only uses max. 2 Cores, more cores don’t increase the performance at the moment. Perhaps Urban Games will change that the Game uses more cores.

How many GB RAM do you have?

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/forums/topic/low-preformance/#post-6020 <![CDATA[Reply To: Low preformance?]]> /forums/topic/low-preformance/#post-6020 Mon, 08 Sep 2014 10:04:20 +0000 grimdanfango From what I’ve experienced so far, the biggest contributor to stuttering is the “Geometry” setting.  Basically, it doesn’t matter how powerful your machine is, if you set it to “High”, it’s going to attempt to load every object and texture simultaneously, every time you pan up to look at the horizon, because it sets the LOD to be stupidly far away.

The good news is, even setting it to “Low” leaves things looking the same level of detail close up to camera… you’ll just notice that it drops the vehicle models when you zoom out to a fair distance, and the detail on the trees will fall off pretty close.  “Medium” is a decent compromise – it runs better, but looks very similar to High, unless you’re staring at fine details on the horizon.

I find that even Low is absolutely fine though, and the game runs almost completely stutter-free, and at smooth framerate, even on my laptop with a GT650M graphics card.

The geometry setting is the killer.  If you’ve got a decent GPU, you can turn everything else on and it’ll run fine… just be sure to knock geometry down to at least Medium.  If you particularly want to take a screenshot, you can crank it up to High using the ingame settings window.

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/forums/topic/low-preformance/#post-6039 <![CDATA[Reply To: Low preformance?]]> /forums/topic/low-preformance/#post-6039 Mon, 08 Sep 2014 11:00:26 +0000 matsv201 8 GB of ram… THe games  use 3 of my cores, but only on like 40%, so i guess its jumping cores.

Lower gemetry sure helps, ,in top down view its quite playable, but if you pan out its realy sluggich. The framerate is still somewhat okey (for a strategygame),  but the control reactiontime is really slow, and hit framedrops when its loding textures… and thats form a SSD:

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/forums/topic/low-preformance/#post-6043 <![CDATA[Reply To: Low preformance?]]> /forums/topic/low-preformance/#post-6043 Mon, 08 Sep 2014 11:11:48 +0000 mackintosh The game uses surprisingly little RAM but shockingly high amounts of GPU memory, I have my 2GB maxed out and it’s dumped another 2GB into the swap file. This is some serious whack coding shenanigans. What on earth is pulling so much texture memory in a game like this.

edit: and this is without AA/HDR/SSAO

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/forums/topic/low-preformance/#post-6047 <![CDATA[Reply To: Low preformance?]]> /forums/topic/low-preformance/#post-6047 Mon, 08 Sep 2014 11:22:23 +0000 matsv201 I think 1GB of ram is quite a lot for this game. Almost everything except the map is only textures and models. (and the SFX is heavily compressed).

I tryed HDR and SSAO and it makes no viable difference in speed, but the visable quality diffrens is quite high. I dropt the AA down to 2x, it made a little diffrens but not a lot. Really only gemoetric resolution that made any notasible diffrance in speed.

 

Also, i have 3GB of GPU memory, so it shold be no problem

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/forums/topic/low-preformance/#post-6049 <![CDATA[Reply To: Low preformance?]]> /forums/topic/low-preformance/#post-6049 Mon, 08 Sep 2014 11:34:26 +0000 mackintosh Both HDR and SSAO do have a noticeable impact on performance in the late game when there are a lot of trains/trams/buses on screen at the same time. I’m seeing quite a bit of a performance drop.  How far are you into your playthrough?

I’m also wondering just how much of an impact does the ever present smoke make. Even if it doesn’t, it’s really annoying me, wish there was a way to turn it off and limit it to just trains.

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/forums/topic/low-preformance/#post-6057 <![CDATA[Reply To: Low preformance?]]> /forums/topic/low-preformance/#post-6057 Mon, 08 Sep 2014 11:42:09 +0000 Mansen Uh – Textures are kept in the VRAM, Mats. The memory is used to keep track of all of the cargo, passengers, cities and so on and so forth.

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/forums/topic/low-preformance/#post-6100 <![CDATA[Reply To: Low preformance?]]> /forums/topic/low-preformance/#post-6100 Mon, 08 Sep 2014 14:04:44 +0000 matsv201 Well, im still in the 1800-dres so.. no, not that far. Mostly landscape that slows it down still.

“Textures are kept in the VRAM,”
Thats my point, its in VRAM, so its not in the normal ram.

“The memory is used to keep track of all of the cargo, passengers, cities and so on and so forth.”

Its a minescule amount.

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/forums/topic/low-preformance/#post-6102 <![CDATA[Reply To: Low preformance?]]> /forums/topic/low-preformance/#post-6102 Mon, 08 Sep 2014 14:14:57 +0000 Mansen That may have been your point but not what you actually said.

And no – It is by no means a minuscule amount.

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