- This topic has 10 replies, 8 voices, and was last updated 7 years, 1 month ago by
AndyKay.
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September 26, 2015 at 14:37 #19982
Cosmicspacehead
ParticipantHey all, is it yet possible to modify the goods requirements for the cities?
I’ve found the lua file for making them grow faster, and start bigger, but nothing about how many goods they demand.
I’d like to boost it by about 10x… That way, it wouldn’t be possible to supply 4-5 towns from one oil refinery.
September 30, 2015 at 19:55 #20016onionjack
ParticipantI’d like to know also if that is possible, the demand is way too low. The map usually creates so many industries that it’s not possible to use them all, especially if you use long goods trains.
October 12, 2015 at 16:30 #20108Neil-R
ParticipantYou can lower the amount of industries so there are fewer, the setting to change is game.config.world which is in the base_config.lua file.
October 30, 2015 at 22:53 #20438TTDFEVER
ParticipantWhere did you find the lua file for making them grow faster, and start bigger Cosmicspacehead.
December 25, 2015 at 14:35 #20851Traian Trante
Participantthe file you need to modify is: res/scripts/buildingutil.lua.
find inside that the 4 functions like: buildingutil.make_industrial_0_default() , buildingutil.make_industrial_1_default() ,
etc….
inside each functions there is a line: capacity = { 1, 4 },
change that 1,4 to 1,20
1,4 means a certain building will demand 1 to 4 goods. 1, 20 will make that building demand from 1 to 20 goods, depending on the development level of that building
Hope this helps…
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This reply was modified 7 years, 9 months ago by
Traian Trante.
December 28, 2015 at 23:03 #20877onionjack
ParticipantThanks, that seems to work well. Increasing goods demand seems to make bigger towns in the beginning aswell. I increased capacities so that I had 3000-4000 population in the cities and goods demand was about 180-230.
January 3, 2016 at 22:01 #20921Traian Trante
ParticipantPersonally i modded all my vehicles so they carry 25% of the current capacity. I definitely can’t supply more than 5 towns with one industy even using the most complicated rail network i can build. It makes for a very interesting gameplay….
January 4, 2016 at 14:58 #20932medopu
ParticipantTrain Trante you mean train wagons/cars right?
I’m thinking of doing that too, because i hate how most of my trains carry only just a handful of cars, which makes it look lame and unnecessary.
Did you also modify road vehicles accordingly to 1/4 capacity too?
January 19, 2016 at 08:00 #21057Traian Trante
ParticipantYeah, i made a little script that divides by 4 all the capacities (buses, trams, trucks, trains). It works great. This way I at least get to play with long trains…. However the map is not big enough to allow for long trains; it completely breaks my immersion.
February 8, 2016 at 17:38 #21226mackintosh
ParticipantModifying buildingutil.lua doesn’t seem to work any more, as of the most recent patch.
August 14, 2016 at 20:52 #21745AndyKay
ParticipantI really need a way of increasing Goods demand in towns – it’s crazy low by default like 30-40. I have 1 Steel Mill supplying 5 towns and it still says “Try to deliver more goods”. Trains carrying 8 boxes of goods just makes it unprofitable. You’re forced to use trucks – but this game is TRAIN fever, not Truck fever :-/
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This reply was modified 7 years, 9 months ago by
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