Suggestion: Grass grows on unused tracks – Train Fever /forums/topic/suggestion-grass-grows-on-unused-tracks/feed/ Wed, 30 Apr 2025 12:22:46 +0000 https://bbpress.org/?v=2.6.13 en-US /forums/topic/suggestion-grass-grows-on-unused-tracks/#post-2190 <![CDATA[Suggestion: Grass grows on unused tracks]]> /forums/topic/suggestion-grass-grows-on-unused-tracks/#post-2190 Mon, 10 Mar 2014 13:59:13 +0000 fcsaba It’s basically what the topic title says: grass/weed grows on unused tracks. I think it’d give some very good atmosphere to the game and it’s not too hard to implement I guess. Also, it would help players check how busy different lines are.

There is a mod for OpenTTD with the same feature, here is the link where you can find some pics as well:

https://www.tt-forums.net/viewtopic.php?f=33&t=32285&hilit=oldtracks

 

]]>
/forums/topic/suggestion-grass-grows-on-unused-tracks/#post-2192 <![CDATA[Reply To: Suggestion: Grass grows on unused tracks]]> /forums/topic/suggestion-grass-grows-on-unused-tracks/#post-2192 Mon, 10 Mar 2014 16:51:31 +0000 Axel Springer Hi,

your tracks should be all used and efficient 🙂

But that will be a cool suggestion.

]]>
/forums/topic/suggestion-grass-grows-on-unused-tracks/#post-2194 <![CDATA[Reply To: Suggestion: Grass grows on unused tracks]]> /forums/topic/suggestion-grass-grows-on-unused-tracks/#post-2194 Fri, 14 Mar 2014 10:35:33 +0000 Paul de Groot Maybe you will be able to make the game even more realistic by adding a feature in which graffiti and street-art is created along unused tracks as cities grow and time progresses. Just a suggestion, would be really awesome though.

 

 

]]>
/forums/topic/suggestion-grass-grows-on-unused-tracks/#post-2337 <![CDATA[Reply To: Suggestion: Grass grows on unused tracks]]> /forums/topic/suggestion-grass-grows-on-unused-tracks/#post-2337 Sat, 26 Apr 2014 21:48:12 +0000 frogwog Great suggestion, it’s this kind of little detail that really brings games to life.

Thumbs up from me!

]]>
/forums/topic/suggestion-grass-grows-on-unused-tracks/#post-2915 <![CDATA[Reply To: Suggestion: Grass grows on unused tracks]]> /forums/topic/suggestion-grass-grows-on-unused-tracks/#post-2915 Fri, 01 Aug 2014 10:34:56 +0000 Bierbaron I know it’s not an important feature, but i love to see little details like this and like frowog said, it brings the game to life.

So the release is finally near and I ask myself, will we see little things like growing grass and/or rust on unused tracks?

 

 

]]>
/forums/topic/suggestion-grass-grows-on-unused-tracks/#post-8680 <![CDATA[Reply To: Suggestion: Grass grows on unused tracks]]> /forums/topic/suggestion-grass-grows-on-unused-tracks/#post-8680 Tue, 16 Sep 2014 11:46:25 +0000 fcsaba Hey, is it possible to make anyway?

]]>
/forums/topic/suggestion-grass-grows-on-unused-tracks/#post-8704 <![CDATA[Reply To: Suggestion: Grass grows on unused tracks]]> /forums/topic/suggestion-grass-grows-on-unused-tracks/#post-8704 Tue, 16 Sep 2014 13:51:50 +0000 steveb Everything is possible… will it be done? Doubtful as there is no point in having unused tracks 😛

]]>
/forums/topic/suggestion-grass-grows-on-unused-tracks/#post-8706 <![CDATA[Reply To: Suggestion: Grass grows on unused tracks]]> /forums/topic/suggestion-grass-grows-on-unused-tracks/#post-8706 Tue, 16 Sep 2014 14:07:00 +0000 fcsaba I wouldn’t say so. If there will be realistic economic model in the game in the future with opening and closing factories, it will be inevitable to abandone unprofitable lines. And honestly, there are those little detalis that bring life to a game!

]]>
/forums/topic/suggestion-grass-grows-on-unused-tracks/#post-8707 <![CDATA[Reply To: Suggestion: Grass grows on unused tracks]]> /forums/topic/suggestion-grass-grows-on-unused-tracks/#post-8707 Tue, 16 Sep 2014 14:08:26 +0000 Mordeth65 Your city does not remove the decommissioned tracks?     Seems to me you need to jump on your City Council!!

]]>
/forums/topic/suggestion-grass-grows-on-unused-tracks/#post-8709 <![CDATA[Reply To: Suggestion: Grass grows on unused tracks]]> /forums/topic/suggestion-grass-grows-on-unused-tracks/#post-8709 Tue, 16 Sep 2014 14:15:18 +0000 fcsaba Haha, you are right. However in my country all the tracks belong to the state railways. So when they decomission a track, they just let it rot there… of course, the city removes the crossings (by simply pour a layer of asphalt over it), but the tracks remain in place until doomsday…

…which is actually super cool, because I love abandoned railways and enthusiasts can ride handcars on them!

]]>