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Well, Windows 7 is slowly becoming a dated operating system. First released in 2009. Windows 10 is a more modern OS with some nice new functionality. It focuses more on the cloud first principle and has support for universal windows apps.
For the moment the choice simply is yours. MS would prefer you upgrade. Should you ever decide to upgrade your computer to a new Intel Skylake processor MS wil only support you if you have Windows 10.
But be warned, Windows 10 is a bit different from 7. The start menu looks different and notifications are all found in a new side bar. I’ve come to prefer W10 over 7 but some people are more critical.
I would suggest you give it a try (and not just a few hours, but a few weeks). In your first month you should be able to undo the upgrade and go back to your previous 7 install. After a month, Windows will delete the backup it has made of your previous windows install.
yes, it’s possible …
just kidding, not gonna let you hang.
You can change the game into windowed mode, that would force the game to take your display resolution by pressing alt+enter. You could also try to edit the settings file manually with notepad. The settings file is located at
C:\Program Files (x86)\Steam\userdata\<number>\304730\local\settings.luaJanuary 23, 2016 at 18:27 in reply to: What engine should next game use? – As requested by Tom = ) #21076
As a Linux first person I can only say: As long as it supports more than just Windows, I’m already happy 😉September 19, 2015 at 18:39 in reply to: [Bug] [New Build] Running trains reverse directions by itself #19903
This is actually a very old bug. I have seen it happen countless times already. There is indeed no consistency in it happening. I have even had trains reversing that weren’t even on the same line. A couple of months ago I had a save where I could say: demolish that piece of track and do this with it and a train would reverse. Tried that save multiple times with similar track edits and the result is always the same. So the error in itself is reproducable. You just need to have a save at hand from just before the demolishing.
It’s the end of month calculations. There have been some threads on this forum in the past about it. While the game performance has improved a bit over the year the end of month (especially on increased speed) will remain a problem later on in a game.
When you are laying tracks, there is a button with an arrow pointing to the right visible. When you click on that arrow you can make it go up or down. You can click it a few times. But watch out, don’t keep going down, once you have a tunnel straighten it out again and begin your climb in time.
While it is known that the game suffers performance issues later in the game when it has to deal with a lot of income and a lot of agents, I’ve never heard of performance issues early on in the game. Could you upload the savegame that caused this issue?
So, what you basicly do is build a railroad before 1900 and get some trains running on them. As time moves on and the trains get older (and more expensive and slower compared to more modern trains) you send 1 train back to the depot and keep it there until the year 2000. Don’t keep it running on your tracks or on a line. All other trains on that line can then be upgraded as per usual and the old, slow train will not back up your other trains.
Once you reach Y2K you simply pull that train out of the depot by sending it to a line again. The moment that train has left the depot, the achievment should be unlocked and you can send it back and sell it off.
Another way of doing it is by simply keeping a museum line running where you can keep (if you would like) multiple old trains running.
Just edit your settings.lua file and change the line that has debugmode on it from false to true
ErstO, the reason why this is such a problem is because it is not only happening on the route you are editing. I have had it happen on totally unrelated routes. Yes, the entire rail network becomes interconnected after a time, but when I edit the tracks on Line 1 there is no reason why a train on Line 5 that does not run over that section of track should reverse.
And it’s not just trains that do that. It’s also lines that change direction on a dual track. It makes it hard to keep track of what is going on and it has already cost me a lot of money. And as I said before: it doesn’t really matter when you have become succesfull and have millions to waste. But when you are still in a buildup fase it is troublesome.
unfortunatly Admiral, they are right. This bug in particular is a nasty one that does mess up the game pretty badly. Now I don’t care if a train reverses when I’ve got millions in reserve. But when I’m early in a hard game and I have to watch out to not go in the red I really don’t need trains reversing their course and costing me a lot of money.
A fact that is further complicated because trains don’t space out over the tracks in any way. So you spend a lot of in-game time getting trains to travel at regular intervals only to start working on the next line and suddenly notice that your earnings are plummeting because one of your lines is messed up again. You then load a save game to undo the damage but the moment you make the same changes to your game, the same train will reverse again and now you have to start building and modifying tracks while constantly keeping an eye on your trains.
Trains reversing is one of the big problems of this game and I had hoped that they would have found the cause by now and had been able to fix it.
I love the game, and I had my money’s worth out of it in hours of gameplay. But I’m going to buy the sequel when it comes out. Not until I can find someone who states that the second game doesn’t suffer from the same major issues the first game did.
You can’t demolition something when one of your own vehicles is on it. You’ll simple get a “vehicle in the way” warning. If reversing it a few times does nothing, you could try to send it back to the depot and hope it responds to that. If not, mess around with the roads around the stop hoping that it will jolt free or go back to an earlier savegame.
gcampono, i do not beleive the running cost to be significantly higher since you don’t really need more trains. In your standard dual track layout with terminal stations at the end you still have trains going both directions. The frequency would be slightly lower with the same amount of trains due to the added distance (from C to A) but on a good circular track that should be minimal.
They can’t. You can not mix the EU and USA equipment and there is no 1:1 mapping between the two.
well, the truck is set as stopped so it will not resume. Have you tried reversing it?