track – Train Fever Official Website (archived) Thu, 11 Sep 2014 10:00:48 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.2 Station Track /forums/topic/station-track/ Thu, 11 Sep 2014 10:00:48 +0000 /forums/topic/station-track/ Continue reading ]]> Is it perhaps possible or has someone a mod for creating the Lines with selection of Station Track? 

 I have to Station A and B. And i want make a New Line from Station A to Station B, but i want select a Track where the train should Stop. For example: The train 1 should stop on Track 1 and the Train 2 on the Track 3 and …

It’s will be nice to have this function. Or meaby a check point where the train should drive.

Thanks and have fun with TF !!! 🙂 

 

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A few tweaks to signals (appearance/functionality) /forums/topic/a-few-tweaks-to-signals-appearancefunctionality/ Thu, 04 Sep 2014 21:14:50 +0000 /forums/topic/a-few-tweaks-to-signals-appearancefunctionality/ Continue reading ]]> While the signalling system overall seems to work well, the appearance is rather prototypical.

First off,  the signal arms should point inward, towards the track the signal controls, not outward.

Second, it would be really nice if the signals actually showed aspect correctly. Right now they all show stop all the time. They should show proceeed (arm raised) when the following block is clear.

Signals that control a junction should have two arms,with the lower arm controlling the diverging route, like this: http://upload.wikimedia.org/wikipedia/commons/7/7b/Rail-semaphore-signal-Dave-F.jpg

In the ideal situation, the game should also add in distant signals ahead of each main signal by a train length or two. These are typically yellow arms in real life, and indicate the aspect of the following signal.

 

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