multicore – Train Fever Official Website (archived) Sun, 18 Jan 2015 00:36:28 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.2 Multicore CPU Support /forums/topic/multicore-cpu-support/ Sun, 18 Jan 2015 00:36:28 +0000 /forums/topic/multicore-cpu-support/ Continue reading ]]> Hello,

can you please add the multicore cpu Support for Trainfever? Especially on med/large maps with many lanes and many vehicles two cpu cores are on max and the rest of the cpu is idle. One time in the month, when the citys are changed/created, the game pauses for a few seconds. In this time one cpu core is at max, the rest of the cpu is at idle. Many of the gaming systems are quad cpu (or more) systems. May be HT technology can help to make the game run smoother.

greetings Sodien

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Suggestion: Multicore support /forums/topic/suggestion-multicore-support/ Mon, 09 Jun 2014 00:17:28 +0000 /forums/topic/suggestion-multicore-support/ Continue reading ]]> I just discovered this upcoming game and this gives me hope about a possible successor of Transport Tycoon… !? 🙂

Long story short: Please don’t forget about multicore CPUs.

Similar games bleeding out after some days of gameplay, because using single core/thread only, just like Cities in Motion did or Transport Tycoon DID (…in it’s time, at 90’s)

 

Thanks in advance!

ps.: It looks a really promising concept. All of my hopes in you, guys 🙂

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