Please improve performance of double track

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  • #18140
    isidoro
    Participant

    I’ve tried to set up a line with some tracks and signals built on purpose for the experiment and two locomotives, one slower and one faster.  Unfortunately, no matter how hard I tried, it was impossible to me to see the fast train choose the alternative track when the other one was occupied by the slower train.

    If you happen to success at this, please attach a savegame so that I can see your design…

     

    #18141
    gGeorg
    Participant

    @bythelee ” The game might let them use alternative means for each journey, and not require both to use the same mode of transport. I suspect so, because I rarely see even usage of the contra-rotating lines. One is often as little as 1/2 or 2/3 of the other.”

    There is an answer. On the train unload you get about 100 people looking for a bus in the target city. About 1/2 do not find a bus in the 20 minute limit. So they disappear. Therefore they do not travel back.

    Similar issue “the station overload”, has the supply chain factory->train->truck->customer. Train overload the truck station so the goods puff to void. Mentioned dozen times to the devs, no fix or even answer.

    • This reply was modified 10 years, 1 month ago by gGeorg.
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