goods – Train Fever Official Website (archived) Sat, 26 Sep 2015 12:37:05 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.2 [Mod Request] Higher goods demand /forums/topic/mod-request-higher-goods-demand/ Sat, 26 Sep 2015 12:37:05 +0000 /forums/topic/mod-request-higher-goods-demand/ Continue reading ]]> Hey all, is it yet possible to modify the goods requirements for the cities?

I’ve found the lua file for making them grow faster, and start bigger, but nothing about how many goods they demand.

I’d like to boost it by about 10x… That way, it wouldn’t be possible to supply 4-5 towns from one oil refinery.

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Vanish a goods or people /forums/topic/vanish-a-goods-or-people/ Fri, 16 Jan 2015 18:20:31 +0000 /forums/topic/vanish-a-goods-or-people/ Russian: Куда пропадают товари или люди при выполнении рейса. Пример: Взято с танции 40 человек, приехало: 36

English: Where are vanish goods or people in transit? Example: It is taken from a tantion of 40 people, arrived: 36

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[Concept] Food Industry mod /forums/topic/concept-food-industry-mod/ Sat, 13 Sep 2014 08:07:18 +0000 /forums/topic/concept-food-industry-mod/ Continue reading ]]> Hello everyone.

 

I intend this topic to present my last idea for this brilliant game, it consists primarily of a new branch of industry … food production, the idea follows the illustration I made to further explain.

 

Concept Art

 

Initially I plan to do the mod where the food industry produce goods, to make the process simpler, if the future goes well maybe modify them to produce “Can of Food”.

 

I know very well modeling in Blender and basically in Autodesk 3DMax, but need help to perform conversions and edits scripts, because I have not much knowledge in programming, some volunteer to help create this mod?

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Ideas on Train Fever /forums/topic/ideas-on-train-fever/ Mon, 01 Sep 2014 14:29:56 +0000 /forums/topic/ideas-on-train-fever/ Continue reading ]]> I hear those say ” what about helicopters or planes.” well that be just mad , What about ships some said . ok i can see something here in the 1800s there was canals with barges pulled by horses and mules to deliver goods wont be to hard for the developers in the 1900s they could have small trawlers ( tugboats) pulling barges full of goods or resources and in the modern eras a bigger cargo vessels. for transportation you can simply do a ferry service but anything longer distance would be more fesiable with a train         PLEASE DEVS dont ruin the game with AIR instead invest in our future hours of enjoyment with historical accurate boats ships trains and carriages… bad enough you make us wait so long  to even play

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