- This topic has 3 replies, 3 voices, and was last updated 10 years, 5 months ago by
FX2K.
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AuthorPosts
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November 12, 2014 at 20:02 #13258
stevendshen
ParticipantHey guys, like most of you, I am suffering from late game performance issues due to the population being too high.
If you have this problem, this mod will halve the population capacity for all buildings and increase performance. The good thing about this is the number of buildings should not decrease (meaning, your city will still feel big), just with fewer people in each building.
Put “buildingutil.lua” in Train Fever/res/scripts after backing up the original file.
Link: Download
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One draw down: Using the mod may result in unrealistic super tall skyscrapers spawning everywhere. If this keeps on happening, you may need to use the following version where I disable all skyscrapers altogether. All buildings will be limited to around 10 stories high. I know this is harsh, but to get better performance you may need to compromise.
Link: Download
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Final note: I think the mod might only work on new buildings built after the mod is installed. If you see this is the case, just delete residential buildings in your cities and let the game rebuild them. Warning: do not delete all residential buildings in a city or the game will crash.
Please discuss it here, as well as any other temporary solutions to late game performance issues. Cheers.
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This topic was modified 10 years, 5 months ago by
stevendshen.
November 13, 2014 at 02:12 #13287Kiwi-NZ
ParticipantI think on the back-flip with lower density in Core-Areas, your Running-Cost for public transport is increasing far to high to make a good profit.
November 13, 2014 at 02:57 #13291stevendshen
Participantthe mod is good for late game when you have a profitable system but huge lag
November 13, 2014 at 16:33 #13319FX2K
ParticipantYou can make it compatible with TF Mod Manager quite easily and perhaps post it on
http://www.train-fever.net/filebase/index.php/Filebase/Create the folder structure like:
BuildingDensityMod\res\scripts\ buildingutil.lua
Also include a file:
BuildingDensityMod\tfmm.iniWith contents like:
name = Building Density Mod
author = stevendshen
version = 0.1Zip the folder and now its MM compatible 😉 which takes care of installing it / backing up and disabling it if required.
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This reply was modified 10 years, 5 months ago by
FX2K.
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This topic was modified 10 years, 5 months ago by
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