[RELEASE] Stadler Flirt

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Viewing 13 posts - 16 through 28 (of 28 total)
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  • #8353
    Jonathan078NL
    Participant

    Great job, excellent you got this working allready. Maybe you can make a movie for the modders how to make animated doors?

     

    #8358
    Jonathan078NL
    Participant

    Allready nailed it with the door animations, you’re a beast! Love your detail for modeling, just 100% accurate, no unfinished business.

    #8362
    olahaldor
    Participant

    Thanks a billion guys. ๐Ÿ™‚ Makes me happy to see you like it.


    @Jonathan078NL
    , I spent the whole day trying to figure it out. Add another 8-10 hours.. Phew! But now I know a whole lot more!

    I can’t make any promises about when, but I will be making a tutorial on how to animate later.

    #8482
    olahaldor
    Participant

    There is a new version, with a minor fix. I moved the carriage with the pantograph in the raised position to the correct order.

    #8491
    Jozef
    Participant

    Hello really nice mod.

    I want to ask you what do you mean by learning new modeling techniques ? Creating only half model and than do aย  miror object ?

    I have 3D models creation as a hobby too. Thinking about creating ICE3 train. Just I am busy right now with some other model for some completely other game.

    Can I ask you something. Those textures are really nice. Can you give me some pro tip for UV mapping. For me UV mapping is really hell and pain ๐Ÿ™ย ย  I can create model within 12 hours but UV mapping is pain.

    Thanks ๐Ÿ™‚

     

    #8512
    olahaldor
    Participant

    I modeled the train by making a spline cage first, and then I patched the cage together. That includes making only half of the shape first and mirror when you’re done. I did that to make sure I got the shape right, instead of fiddling with extruding edges and polygons and what not. Especially since I had a hard time finding good reference photos that was suitable for modeling.

    Whether it was the best or the fastest way to model isn’t up to me to decide. But I’m very happy with the end result, which is all that matters.

    • This reply was modified 9 years, 7 months ago by olahaldor.
    #8534
    Banter_NMBS
    Participant

    Quick question, are you planning to stick to Norwegian stock? Or can we tempt you into other countries too that may otherwise get ignored like *cough* Belgium, just to name one?

    #8539
    olahaldor
    Participant

    I’m personally mostly interested in Norwegian stock for now ๐Ÿ™‚

    If I could make mods to pay the bills, I would. ย I don’t see myself invest tens of hours per ย mod ย over and over again for a “cool mod! Could you make….?” ๐Ÿ™‚

    #8545
    Banter_NMBS
    Participant

    Ah, I see.
    Well, I couldn’t pay your bills with modding, but I wouldn’t mind paying you to make 2 Belgian rolling stocks I’d love to see in Train Fever. Especially at the quality you put out! Would you be interested in making them per commission?

    It’s basically the AM/MR75 and AM/MR96 of the NMBS (Belgian Railway).

    MR75
    http://flickrhivemind.net/Tags/ms75,nmbs/Interesting

    MR96

    http://flickrhivemind.net/Tags/am96/Interesting

    Regardless, thanks a bunch for your time, consideration and the amazing Norwegian stock. ๐Ÿ™‚

    #8552
    olahaldor
    Participant

    Looks like a fun project to do. ๐Ÿ™‚

    if the developers of the game would permit it, I’d be happy to make mods on request and make them available for sale. And they wouldn’t cost you an arm to purchase either.

    #8609
    Banter_NMBS
    Participant

    I think that’s a bit of a grey area, material packs are usually things the devs make a lot of money on (see: Cities in Motion 2). They might want a slice of the pie on those. And I’m not sure if I’ve ever heard of someone asking payment for UI/Gameplay mods. That’d be a new thing.

    If anything though, you could do some mods you normally wouldn’t on commission and then release the end result as freeware (after payment). Plus, asking people to pay for your mod [or at least every person interested] is going to detract anyone that might be interested in doing mods for free.
    Regardless, I’m glad you’re interested in my 2 trains! Feel free to mail me (not sure if the forums have a PM system) to iron out payment details and other stuff. That way, this thread won’t be needlessly sidetracked any further.
    My e-mail should be on my profile page.

    Lastly: The price on the FLIRT is a bit steep though; 4,2 mio for it and 4 mio for the TFV? It’s a bit… steep, me thinks.

    #16498
    olahaldor
    Participant

    The NSB Stadler Flirt have been updated to v1.6, and will now open the doors on the side which the platform is located.
    You can download from here

    • This reply was modified 9 years, 2 months ago by olahaldor.
    #16581
    simonmd
    Participant

    Nice one, this is one of my fav’ models for modern day TF!

Viewing 13 posts - 16 through 28 (of 28 total)
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