The title is self-explanatory. Would be a pity to lose a savegame for that. It’s a great game and time killer though!
- Here’s an excerpt of stderr.txt:
d:\urban\steam_build_x64\release\src\lib\util\math\hermite.cpp:93: Verification of `false’ failed.
d:\urban\steam_build_x64\release\src\lib\util\math\hermite.cpp:93: Verification of `false’ failed.
PreventSetUnhandledExceptionFilter: 1
locale name: * (de_DE.utf8)
========================================
Startup at Sun Feb 22 03:23:51 2015
========================================
seed: 1424571831
alpha: 0 bits, depth: 0 bits, stencil: 0 bits, double buffering: 1, sample buffers: 1, samples: 2, swap interval: 1
samples: 2
============================================================
OpenGL version: 3.2.12795 Core Profile Context 13.350.1005.0
Renderer (vendor): AMD Radeon R9 200 Series (ATI Technologies Inc.)
Shading language version: 4.30
============================================================
opened device OpenAL Soft
Loading from file C:/Program Files (x86)/Steam/userdata/2527xxxx/304730/local/save/autosave_1931.sav
savegame version 7
available disk space: 30254 MB
Saving to file C:/Program Files (x86)/Steam/userdata/2527xxxx/304730/local/save/lkj.sav.tmp
d:\urban\steam_build_x64\release\src\game\transport\vehicle_util_2.cpp:143: vehicle_util::`anonymous-namespace’::GetNext: Assertion `endNode.ports[endPortId.port].transitions.count() == 1′ failed.
MinidumpCallback: dumpPath “C:/Program Files (x86)/Steam/userdata/2527xxxx/304730/local/crash_dump/”, minidumpId “e80f5c9a-38fc-41c8-9ae4-0159970d7797”, succeeded 1
local time is Sun Feb 22 03:29:18 2015
- And a list of my mods as well:
Any help would be appreciated.