Forum Replies Created
-
AuthorPosts
-
IverParticipant
Thanks, I must create small aplication for simply converting of this towns. I hope, next weekend it can be done. Btw. I’m czech too, but I want save this thread readable for everyone 🙂
IverParticipantYes, but necessary count of workers can go working to factory instead of industry or commercial. Now it’s game very unrealistic. Â Who is working in this factories?
- This reply was modified 9 years, 8 months ago by Iver.
IverParticipantOk. my mistake. It’s working now. In Steam/Train Fever there was few undeleted files. One of them can caused this issue. Sorry, “(int)info->typeCountsAssigned.size() == to” looks like not whole row of code for me and i was confused. Thank you, can be closed. And good luck with begining of game’s life. I’m working on my own Steam game now and this difficult period is waiting for me too.
- This reply was modified 9 years, 8 months ago by Iver.
IverParticipantI was created new mod, but after updating of game this  issue occured. I was removed game from steam, config too and reinstall. Now it´s clear install, but still this same issue. Before newest patch, game was worked with my mod. I’m programmer too and i hope that error is somewhere in 64bit version. Sadly, I haven´t access to 32 bit bersion of game or to previous versions of game via Steam.
- This reply was modified 9 years, 8 months ago by Iver.
IverParticipantStill no fix?
IverParticipantPlease author, fix this wrong row of code or tell me how I can obtain 32bit version on steam instead of 64bit. It seems that this issue is in 64bit version only…
IverParticipantstdout.txt:
PreventSetUnhandledExceptionFilter: 1
locale name: * (en_US.utf8)
========================================
Startup at Sat Sep 06 22:24:02 2014
========================================
seed: 1410035042
alpha: 0 bits, depth: 0 bits, stencil: 0 bits, double buffering: 1, sample buffers: 1, samples: 4, swap interval: 1
samples: 4
============================================================
OpenGL version: 3.2.0
Renderer (vendor): GeForce GT 630M/PCIe/SSE2 (NVIDIA Corporation)
Shading language version: 1.50 NVIDIA via Cg compiler
============================================================
opened device OpenAL Soft
alpha: 0 bits, depth: 0 bits, stencil: 0 bits, double buffering: 1, sample buffers: 0, samples: 0, swap interval: 1
opened device OpenAL Soft
new game: seed=2142958959, startYear=1850, numTiles=8
begin adding 27 locations..
added 24 locations. took 0.560405 s.
begin adding 135 locations..
added 131 locations. took 14.2285 s.
CreateTown: 4354.02 ms
CreateTown: 660.298 ms
CreateTown: 789.455 ms
CreateTown: 848.555 ms
CreateTown: 714.841 ms
CreateTown: 633.533 ms
CreateTown: 882.953 ms
CreateTown: 813.193 ms
CreateTown: 773.911 ms
CreateTown: 680.256 ms
CreateTown: 668.35 ms
CreateTown: 825.231 ms
CreateTown: 807.024 ms
CreateTown: 660.751 ms
CreateTown: 881.791 ms
CreateTown: 764.61 ms
CreateTown: 832.192 ms
CreateTown: 641.688 ms
CreateTown: 1066.71 ms
CreateTown: 975.156 ms
CreateTown: 1183.14 ms
CreateTown: 1029.36 ms
CreateTown: 1139.61 ms
CreateTown: 1166.26 ms
c:\urban\dev_steam_x64\trunk\src\game\urbansim\buildingsimulation.cpp:36: `anonymous-namespace’::CalcSimBuildingSrcCapacity: Assertion `(int)info->typeCountsAssigned.size() == to’ failed.
MinidumpCallback: dumpPath “C:/Program Files (x86)/Steam/userdata/64051562/304730/local/crash_dump/”, minidumpId “e13aab75-5842-4f96-a863-c8e0a612a8b2”, succeeded 1
stderr.txt
c:\urban\dev_steam_x64\trunk\src\game\urbansim\initstreets.cpp:134: Verification of `checkTerrain’ failed.
IverParticipantYes, but try create new game. I’ve got usual promt from Windows too, but I was tried debug it.
IverParticipantIt’s this same issue? http://www.train-fever.com/forums/topic/i-cant-create-or-load-game-after-update/
IverParticipantPlease add this to FAQ. It can be common problem…
IverParticipantSolved. Thanks. Please add default button to new version for next players.
IverParticipantI’m reinstalling game. In registers, there is nothing like settings. Maybe in Documents/My Games folder…
IverParticipantI have this same problem.
IverParticipantOk. It’s due Nvidia panel is detecting game as non game and setted internal graphic card.
-
AuthorPosts