onionjack

Home Forums Behind the scenes #4 – Sales, distribution, piracy and marketing

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  • in reply to: [Wip] Finnish train set #15175
    onionjack
    Participant

    Whoopsiee, it is missing thanks! I have it on “paper” but forgot to put it on the site.

    Locomotives I am gonna do first are Dr12 and Sr1, Making repaints for the trains you mentioned, I will think about it. I don’t think I need permission for that. I can’t redistribute the model itself, only the paintjob.

    Hr11 will be tough one and is one of the models that is last on my list. I haven’t found many pictures of it so it will be hard one to do. Anyhoos once blue coaches are done I will start Dr12 or Sr1 next but I will be concidering those paintjobs too. I will do every model from scratch for the mod though, so there won’t be any permission issues 🙂

    in reply to: [Wip] Finnish train set #15163
    onionjack
    Participant

    I’m close to a first release, had to figure how dooranimations work which took waaay too much time. Still figuring how doorgroup file needs to be set up, one of the coaches has doubledoors for the luggagecompartment. Sofar those doors will remain closed until I figure how I get them to work. 

    in reply to: Railroad crossings (or where is the manual…) #14803
    onionjack
    Participant

    I don’t know how Steam works in Mac, but on pc when you click guides and choose the subject, game opens Steam and the guide I chosed. Every guide is on Steam community pages by the way, you can find them there if the game don’t open them.

    Railroad crossings work simply when you drag the railroad across the road. It don’t work always, terrain might prevent that or nearby buildings. Could you take screenshot and show the problem?

    in reply to: Open Letter to Urban games #14795
    onionjack
    Participant

    +1

    I really love the game already and started making mods for it. Main connection feature don’t stop me playing the game or stop doing mods but as for me this breaks the experience. I know the game was not meant to be a sandbox but that’s how I like to play it. People like different things, some like challenge and some just like to build massive networks without any limits. Main connection should be possible to turn off instead it being permanent and give no control to change it by player.

    in reply to: blah blah blah #14794
    onionjack
    Participant

    The autoreplace was great addition but I agree, the new main connection is bit disturbing. I like to play TF as a sandbox game where I can do what I like. Main connection should be atleast possible to turn off, no need to remove it totally, I think.

Viewing 5 posts - 16 through 20 (of 20 total)