Preston

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  • in reply to: Length of platforms #1617
    Preston
    Participant

    I’m agreeing that it’s important for a game to understand how to upgrade or change a station into something that works with the newer and longer trains over time. Cities in Motion 2 was a great example of what not to do. If you needed to change a station or or route… you pretty much had to redo everything all over again and it became chaotic. Many of the replies from the developers so far in the forum have stated that you want to simplify certain aspects of the simulation games micromanagement, and being able to easily and quickly extend or expand a station should be part of that mentality. This game is about trains, so I don’t feel like this is asking too much as a future buyer of this game. Especially since things like this usually can’t be changed after release.

    in reply to: underground railway stations, tunnels #1616
    Preston
    Participant

    I think underground stations are very important. In most other games similar to this I’ve relied on underground city hubs to keep an orderly system. Most major cities in the world have train lines that enter under and into their downtown to increase commute times.

    in reply to: Train length and other questions #1615
    Preston
    Participant

    Mikael, that’s really upsetting that stations won’t be expandable. I’m understanding of the game having limits on train size, but I think many people would like the ability to customize the size and feel of stations.

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