Tagged: TOOL Train Fever Game Manager
- This topic has 111 replies, 14 voices, and was last updated 4 years, 4 months ago by Gwinda.
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March 5, 2015 at 03:22 #17676crazyfingerParticipant
Hello… I installed the TFGM correctly, but I can’t figure out how to use it. I installed the Timeless Mod with it. But even after enabling the mod, both in GM and in game… no changes to the game can be noticed. Plus I read that you access the edit function by right clicking on the mod. All I get is when I do that is… enable, disable… and there is a legacy line but it is greyed out… how do you access the edit function? Basically I want to pick any 1900, and have all trains at all times.
Thanks.
- This reply was modified 9 years, 1 month ago by crazyfinger.
March 5, 2015 at 03:36 #17678GwindaParticipantThe timeless mod hasn’t been updated to the new mod format yet. If you absolutely want to use it now, you have to right click and select “Enable Legacy mod”. If that option is grayed out it means it is already enabled in normal mode.
Disable the mod and right click, “Enable Legacy mod”.
The mod will modify all your vanilla vehicles but can’t modify mods in the new format or the USA DLC. For this you need to wait until I have converted the mod to the new system.
March 6, 2015 at 17:20 #17734speedglumParticipantNot sure if this is because I’m on Windows 8 or not, this is what I am getting.
When I hit OK, I get this:
- This reply was modified 9 years, 1 month ago by speedglum.
March 6, 2015 at 22:39 #17744GwindaParticipantThe first image link is broken. Are you sure it is public in your dropbox?
When do you get this error?
What version of TFGM are you using?
March 7, 2015 at 01:38 #17745speedglumParticipantAccidentally deleted it. I’m running the latest version available here.
March 7, 2015 at 01:46 #17746GwindaParticipantThis is because your Steam Client folder isn’t setup right.
You can manually force a reconfiguration by deleting %appdata%\Train Fever Game Manager\preferences.lua and then start TFGM. Observe that the path shall go to your Steam client not Train Fever.
When the path is okay it turns green.
The latest TFGM version is 0.8.10.44 – 1245
Hope this helps.
March 11, 2015 at 20:08 #17836GwindaParticipantVersion 0.90.1.53 -1250 with auto update feature (TFGM only at this point)
March 12, 2015 at 05:57 #17842FranklinLParticipantIs there a way to get this to work with the GoG version (DRM free version) of the game?
- This reply was modified 9 years, 1 month ago by FranklinL.
March 12, 2015 at 09:49 #17847GwindaParticipantI don’t have GoG so I don’t know what the problem is. You can contact me PM on Train-Fever.net and we can try to find a solution.
March 12, 2015 at 18:17 #17858GwindaParticipantv0.91.1.55 -1251
Scan mods/ folder for installed mods not yet registered in TFGM. New mods will be compressed, put in the TFGM library and registered in TFGM.
The scan can be performed automatically at startup or manually from the Files menu. This can be configured in TFGM Preferences->General tab.
For everyone using TFGM 0.90.1.53 – 1250 and onwards will get this new version pushed out automatically on next update check.
- This reply was modified 9 years, 1 month ago by Gwinda.
March 19, 2015 at 01:48 #17996GwindaParticipantv0.92.1.19-1254
* Works with GOG and Steam clients (autodetection).
* Fixed a crash if some variables in info.lua wasn’t defined.
* Fixed the never ending Avatar Load animation and some stability issues.
* Added a force download button to update TFGM.
* Fixed a crash when mod image was corrupt. A default “Broken Image” is displayed instead.
* Removed the base line check. You have to remember to manage this by yourself now on IF you still install the legacy way.* New concept.
A mod is first registered in TFGM (called install before). This only copies/moves the archive to TFGM library.
A mod is installed from TFGM to show up in TF manager.For everyone using TFGM 0.90.1.53 – 1250 and onwards will get this new version pushed out automatically on next update check.
- This reply was modified 9 years, 1 month ago by Gwinda.
March 27, 2015 at 20:55 #18258GwindaParticipantNew release v0.93.1.63 -1258, see change log on download page.
April 6, 2015 at 20:01 #18349GwindaParticipantNew release v0.93.3.64 – 1260
- Tags can now be removed from mods
- TFGM Loader 1.1.1.6 – 1260 included
- TFGMLoader can be used to start TFGM (will update first if there is a downloaded update available)
- Included the SSL DLLs
April 8, 2015 at 04:56 #18364GwindaParticipantNew release v0.94.1.66 – 1263
- Batch Activate/Deactivate mods within TF from TFGM.
- More progress indicators.
- Minor fixes…
You can now use TFGM group/sorting to batch activate/deactivate mods within TF.
April 10, 2015 at 03:51 #18379GwindaParticipantHOTFIX!
A few functions was broken in the last update and has been fixed in this hotfix:- Fixed the missing install step after downloading a new update.
- Translation button crashed TFGM.
- TF folder buttons was never enabled in some situations.
- Better and safer loading of avatar images from Steam (did generate the external thread error in some situations).
- TFGM crash on exit in some rare situations.
- Added button to bring up TF settings dialog.
- Added default image (in TFGM) if non was provided by mod.
- Added ellipsis at end of long strings.
- Improved visual feedback on installed legacy vs TF mods.
IMPORTANT
If you have already installed v0.94.1.66 – 1263, the install install step will never show after download. You can either install the archive manually or run the TFGMLoader.exe located in your TFGM folder. -
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