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KaizanParticipant
I had that, removing the terrain in the area fixes it
KaizanParticipantI would like optimization so large maps in the 1990s+ is more playable with alot of infrastructure
KaizanParticipantSorry but trucks will always make more money, and buses. The expense to run a train, anywhere from 500k+ makes your profit margin vanish. Trucks cost less to transport cargo and do it in the same time and more frequently, without the huge running cost.
This can also be said for transporting via a bus from town to town, vehicles are just better to use over trains in this game. Which in itself is ironic since the games name is “train fever”.
KaizanParticipantAll those future features do not seem like a reason for be to continue playing this game day in and day out, even on hard =\. I would rather goods be split into different type of goods and towns growing by supplying all goods to it. And of course trains using multiple stations not a way-point “hotfix”.
For the more advanced getting started guide, I think most of the people who would be playing by the time that is made all comes out will not be interested and they’ll only have the hardcore fans left >_<.
KaizanParticipantI’ve found the only way towns grow rapidly is by connecting it to another town, and each connection gives about 100 population boost.
KaizanParticipantYeah, I have a pretty modern computer and I had to stop playing my large map, cause once you have every town with a few tram lines and lines between each town…it just lags =\
I would also like “Goods” to be broken up into different materials for the game, and having towns require more then just that generic good to grow. On a side note for towns growing, I’ve found they seem to only grow rapidly per each new town connected which is really disappointing 🙁 was expecting more of a diverse growth.
KaizanParticipantIt was at 1030, but had 1300 jobs and leisure before I saved and logged out for tonight ^_^
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