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snowballParticipant
I never experienced this Problem, did you use this layout? (Red arrows are one-way-signals)
snowballParticipantDie Grafikperformance ist das eine, dort wurden Verbesserungen gemacht und das gehört auch zu den Disziplinen, die die Entwickler beherrschen.
Auf meinen (und vielen anderen) Systemen enstehen jedoch kleinere und größere “Lags” durch die Überlastung des UI-Threads die das Spiel mehr oder weniger unspielbar machen. An dieser Stelle muss noch einiges geschehen. Oft sind es kleine Änderungen in bestehenden Algorithmen und Routinen die den Unterschied ausmachen, und das sage ich als langjähriger Softwareentwickler.
Schiene und Straße wurde wegen Profitgier nie fertiggestellt – ich hoffe, dass Trainfever nicht das gleiche Schicksal ereilt.
snowballParticipantWell, yes, it IS boring. I love to watch trains, and actually, they get the same revenue at this time, but for some reason, the cities literally explode when i create the bus-lines, but implode with trains.
snowballParticipantThanks, i read it, but i didnt see anyone writing about this particular lag.
To make myself a bit more clear, i will give an example:
With 4x Speed, a month lasts for… i dont know, 15 seconds. The lag lasts for up to 20 seconds!
This means, that i dont have lags while playing, but i play sometimes while having lags!
snowballParticipantHey, while you made the screenshot before it happened, i actually ruined my game with it. Note the wonderful endless Pile in the middle of the Track:
Unfortunately i played on a 64Bit system, otherwise the minus would probably be only 2.14 Billions…
snowballParticipantWell,
i actually tried that now, and as it seems, the rear loco is not seperatable from any part of the RE450. I tried to attach an image which shows that there is only one ( ^ x v) control for the whole train.
- This reply was modified 9 years, 7 months ago by snowball.
snowballParticipantThanks a lot 🙂
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