gax

Home Forums Diamond crossovers, better usability and many improvements

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Viewing 14 posts - 31 through 44 (of 44 total)
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  • gax
    Participant

    + 1 for the OP.  And trees, i want to see much more trees.

    in reply to: Availability of Trains #5325
    gax
    Participant

    Agree. I´m sure once the mod tools are out we will have plenty to choose from, apart from additional official content.

    in reply to: Camera #5323
    gax
    Participant

    Lol, reminds me of myself. By clicking the small symbol in the upper left corner of the train window.

    in reply to: Bug Reports, Line behaviour #5322
    gax
    Participant

    As of now, only by removing the connection between the tracks.

    in reply to: Time Running WAY To Fast #5320
    gax
    Participant

    + 1

    in reply to: Questions after 1h gameplay #4738
    gax
    Participant

    Stations don´t have an area of effect in this game. Instead, the game calculates the time necessary to go from a to b. Build your stations like in real life. When you take the bus to the train station, you will curse the planner to hell and back if you need to walk 2 miles in between the two.

    Can´t help your with your second question, sorry.

    • This reply was modified 9 years, 8 months ago by gax.
    in reply to: Questions after 1h gameplay #4731
    gax
    Participant

    Seriously, read the interactive guide here on this site and the beginners guide at steam, it will make the game much more enjoyable for you.

    http://steamcommunity.com/sharedfiles/filedetails/?id=307389079

    Short answers:

    Depot placement doesn´t really matter, other than how long your trains and trucks/buses need from there to their line. You only use depots for buyinfg new and swapping old vehicles.

    Connect all zones witch each other and the train station. By coach, bus or tram.

    Your services will only be used if: the alternative takes longer than your services, and if your service doesn´t take longer than 20 minutes to reach the desired destination of the passenger/freight(not sure about the freight).

     

    • This reply was modified 9 years, 8 months ago by gax.
    in reply to: Switches, crossings and signals #4686
    gax
    Participant

    I can feel your pain. But i am sure these problems will be solved very soon. We waited for so many years for a new game  like TTD and/or RRT to come out, i guess we will survive just a little longer.

    in reply to: How to run 2 trains on a single line? #4539
    gax
    Participant

    Thanks Tumb, it now works.

    Dakdak your guide is good and i even red the section about signals today, but i unf. forgot about it.  Comes with the age i guess.

    in reply to: How to run 2 trains on a single line? #4501
    gax
    Participant

    http://www.pic-upload.de/view-24492593/jam.jpg.html

    • This reply was modified 9 years, 8 months ago by gax.
    in reply to: camera tracking vehicle #4396
    gax
    Participant

    Just figured it out as well. I guess we are too impatient.

    • This reply was modified 9 years, 8 months ago by gax.
    in reply to: Someone please explain signals #4391
    gax
    Participant

    Signals always go at the right side of the direction where the train is going.

    http://www.train-fever.com/forums/topic/train-fever-interactive-guide/

    Have a look at the beta videos at youtube.

    in reply to: No manual or real tutorial? #4389
    gax
    Participant

    Have a look at this guide.  http://www.train-fever.com/forums/topic/train-fever-interactive-guide/

    The game is out 2 hours or so, i guess we have to be patient. Or figure everything out ourselves.

     

    in reply to: camera tracking vehicle #4386
    gax
    Participant

    Lol, it definately has (Beta videos on youtube). But because there is no manual, i don´t know how to turn it on.

Viewing 14 posts - 31 through 44 (of 44 total)