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gaxParticipant
Ah yes, wounds of the past. Have faith, young padawan, and give love another chance. 😉
gaxParticipantThis page will help you with your problems. For a quick fix, use the half cost script, for everything else the Cost Mod.
http://www.train-fever.net/filebase/index.php/Filebase/15-Script-Mods/
- This reply was modified 9 years, 8 months ago by gax.
gaxParticipantI definately want to see more trees, loads of them. While i don´t think maps are depressing right now, the hills and mountains have too few forests. I play on a big mountain map, and it all looks like West Highland Line to me, minus the trees. 😀 I dream of Schwarzwald like maps.
- This reply was modified 9 years, 8 months ago by gax.
gaxParticipant@Faxe: What you say is simply not true, as i have already explained in this thread. Read before you post.
gaxParticipanthttp://www.bilder-upload.eu/show.php?file=eefad2-1410208026.jpg
If you want to save space, make it accessible to one direction only. This works best in train stations, it´s also more
realistic.
gaxParticipantIf you post a screenshot, we can give suggestions.
gaxParticipantCan you upload your savegame? I´d like to give it a try.
gaxParticipantWhy don´t you hire someone to do it for you? Or even better, to play the game for you, so you can sit back, relax and just watch? 😉
gaxParticipantThat´s not true, atleast not in my game. I play a big map with lots of hills. I constructed a 4 platform station in the center of a big town on a sloped hill. I can tell you that bulldozing segmented tunnels was the least of my problems….
gaxParticipantI agree that the vehicle replacement needs improvement. That being said, replacing busses or trucks doesn´t need more than 30 seconds PER LINE. That is not hard at all! For all the claims that you have vehicles of different ages, pathfindung issues etc., that is absolutely no big deal.
1. I change the whole line at once, wich gives all vehicles the same age. If there is one or two wich have been added at a different time and still have a few years to go, i change them as well. The money i loose by selling them earlier is ridiculously little.
2. Every city should have it´s own depot for street vehicles. That means there are no pathfinding issues. Once i click the appropriate button, ALL vehicles of the line travel autonomously to the depot and get sold automatically. There is no need to wait and babysit.
3. I actually like the additional work of sending a train to a depot. It gives the game a nice roleplaying touch, as i have to help the train like a dispatcher, sending it through a network of other lines and trains without causing traffic jams and losses. If you want less work, construct more depots and/or create a more clever network with better accessibility. Or wait for a patch to “make the game more user friendly”, aka automatize. Oh well, if the devs can make it optional, everybody can be happy.
- This reply was modified 9 years, 8 months ago by gax.
gaxParticipantLol no, 30 secs per line.
gaxParticipantIn RL high speed tracks are seperate most of the time. But atleast 160 km/h should be possible.
gaxParticipantYou do know that you can send all vehicles of a line to depot and automatically sell them on arrival by clicking on the appropriate button in the line manager, don´t you? Then all you have to do is to click on the depot, set line all, buy the new vehicles and confirm the line set. That´s 30 secs max.
gaxParticipantIf you are in the track building menu, you can see the tunnel track, if you have the correct zoom level. If you can´t see the track, change the zoom level. Once you´ve found the track, it´s easy to delete.
gaxParticipantWorkaround: Drop a piece of road or track, you don´t have to actually confirm it.
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