jm764

Home Forums Game world and track construction

Forum Replies Created

Viewing 15 posts - 121 through 135 (of 171 total)
  • Author
    Posts
  • in reply to: Size of Download #2709
    jm764
    Participant

    Well it’s always best to assume that a game needs additional space for saving updates and other files.

    in reply to: Size of Download #2706
    jm764
    Participant

    Most likely 1.5-2.5 gigs seems average for this type of game.

    in reply to: I have not received an e-mail #2703
    jm764
    Participant

    Too bad I have to work all day tomorrow oh well, those bills don’t pay themselves! XD

     

    Can’t wait till I can play after work! ;D

    in reply to: Raffle? #2699
    jm764
    Participant

    Same here. I guess well get them tommorow.

    in reply to: Looking for modders #2687
    jm764
    Participant

    That’s good to hear mikael.

     

    Well I guess I can get started on the steam engines since they’ll take the longest to complete.

    in reply to: Looking for modders #2679
    jm764
    Participant

    Well I meant more of the process of designing and rigging the 3d model opposed to the programming needed to run it. ^_^;

    in reply to: Looking for modders #2677
    jm764
    Participant

    To be honest JT… I dont have a clue! XD

     

    But considering how close  the game is structurally to Cim2 (as far as the 3d engine goes) it should just be a matter of making the model  and changing the  code to match that train fever has for importing vehicles and their stats.

    in reply to: Looking for modders #2666
    jm764
    Participant

    Figured you had.

     

    Can’t wait. 😉

    in reply to: I have not received an e-mail #2664
    jm764
    Participant

    Has anyone received a response to the beta test rules agreement emails you’ve sent yet?

    in reply to: Looking for modders #2663
    jm764
    Participant

    Not bad SpoorObjecten. I can see a overlay of some doors on the textures though near the front of the engine, but out side of that it looks good as always.

    in reply to: Looking for modders #2661
    jm764
    Participant

    Hello everyone. I have come up with a Official Deadline for the “Train Fever American Vehicles Pack” (Name still pending).

     

    September 1st will be the day the mod is released finished or not.

     

    It’s not a permanent deadline and work will obviously need to be done afterward, but I want a solid deadline so work will actually commence and things will get done.

     

    The date might be moved up or down depending on when TF is released, but hopefully it will be close to the launch date.

    • This reply was modified 9 years, 9 months ago by jm764.
    in reply to: Have Fun Beta Testers #2656
    jm764
    Participant

    Sadly that’s how many beta test end up being! XD

     

    But due to the hype around TF I think all of us would send in our findings to the developers to have things fixed to keep the others from coming after us for doing a bad job at reporting them! XD

    in reply to: Have Fun Beta Testers #2653
    jm764
    Participant

    Thanks! Hopefully we an iron out all the bugs for you guys! 🙂

    in reply to: Looking for modders #2652
    jm764
    Participant

    Well rigging is probably the hardest to get right so the animations won’t be off.

     

    Well they’re better than the “boxes on wheels” I call trains! XD

    in reply to: I have not received an e-mail #2648
    jm764
    Participant

    pschlik- I haven’t gotten one either. Maybe they’re still sending the emails to those who didn’t get into the beta first.

     

    Axel Springer- I have no idea what’s going on… ^_^;

     

     

Viewing 15 posts - 121 through 135 (of 171 total)