Nique

Home Forums Diamond crossovers, better usability and many improvements

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Viewing 15 posts - 31 through 45 (of 55 total)
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  • in reply to: Inspiration for others (share your network!) #6710
    Nique
    Participant

    About the shader
    Weird. It’s working on my side

    About the station

    Step 1, place the first part:

    Step 2, even the terrain:

    Step 3, remove the rail and place the other station:

    • This reply was modified 9 years, 7 months ago by Nique.
    in reply to: Church building #6684
    Nique
    Participant

    All towns have a ‘church road’. I was searching for that church but couldn’t find one.

    in reply to: Inspiration for others (share your network!) #6683
    Nique
    Participant

    @Gax about the colors, i changed my fog.fs file:

    https://gist.github.com/Nique/c16ca12398b37f61e887#file-fog-fs

    And the stations.. yes it was a hell of a job but it worked :P. I spend like 7M on just 1 station :P.

    I wish there was a snap feature for stations just like when you plop signals.

    in reply to: Inspiration for others (share your network!) #6665
    Nique
    Participant

    In notepad , when you save, in the save file dialog, at the left side of the ‘save’ button you see file encoding ANSI, change that to UTF-8. If no dialog pops up, then do a ‘save as..’ and the dialog will pop up..  save it over the original :).

    Sublime Text is better editor by the way 😉 just saying.

    Nice bridge there leew! And a big city :P. How big is it?

    • This reply was modified 9 years, 7 months ago by Nique.
    • This reply was modified 9 years, 7 months ago by Nique.
    in reply to: Late Game Mechanics, people travelling by car? #6662
    Nique
    Participant

    Yes you are kinda ‘forced’ to build single tracks to keep spacing between trains. This really needs to change in future updates! Trains should wait at stations until the calculated average freq time is met. Then leave. In the end, with double tracks.. the trains will always tailgate.. signals or not.

    There are three things that needs to be ‘fixed’
    – Use of multiple platforms at stations
    – Use of freq time before leaving station
    – Waypoints for lines!

    in reply to: Inspiration for others (share your network!) #6660
    Nique
    Participant

    Thanks. I will play this game until the year 1950 (im in 1944) to unlock the 1950 at start. After that i will restart the game again (4th time) and try to grow a city as fast and as big as possible.

    in reply to: Town Size #6657
    Nique
    Participant

    Haha, i plopped a passenger station too and wondered why the F no goods where produced 😛

    in reply to: Inspiration for others (share your network!) #6642
    Nique
    Participant

    @RickD , a group of stops that form one stop. It doesn’t really have a big function but it makes it easy to track back which stop is where. Its also realistic,

    • This reply was modified 9 years, 7 months ago by Nique.
    in reply to: Inspiration for others (share your network!) #6637
    Nique
    Participant

    Well thats weird.. i changed it and it was just working.

    Grouping busstops works by clicking on the busstop and select group, then the button becomes blue and pick another busstop to group with. Done :). You can ungroup by clicking on the busstop and click on ungroup.

     

    in reply to: Inspiration for others (share your network!) #6610
    Nique
    Participant

    I changed it in the settings.lua file. And the blueish color in the background i created by adjusting the fog shader. I’ts a weird brown color initially. Didn’t like it 😛

    in reply to: [TOOL] Train Fever Model Viewer #6552
    Nique
    Participant

    I have nothing against Germans. I mean, i’m Dutch, we have a lot in common. But what i hate is that every piece of information about ‘modding’ is very important. Not only for Germans, but internationally. What we share here is in English and they can read it because English is a world language. But if ‘they’ found new information, we can’t read it because well, we can’t read German.

    Why not share it in English? As a community we can do much more and faster if throw away the Language barrier.

    in reply to: Hard difficulty – banckrupt every time #6358
    Nique
    Participant

    Keep trying. I made 81 Million in 1945.

    in reply to: Intermodal transport #6355
    Nique
    Participant

    @Dozer i understand what the frequency means but still.. for visual representation it should be used to spread out vehicles. It just looks stupid to see 2 trains right after each other. One full, one empty.

    in reply to: Intermodal transport #6249
    Nique
    Participant

    As long as the trip (in total!) does not take longer than 20 minutes it works. So yes, you can. The stuff will get transfered to your station. (i tried this with goods.. the goods were send to a central rail station and from their the train toke it to other cities)

    • This reply was modified 9 years, 8 months ago by Nique.
    in reply to: Small Texture Upgrade : Grass, Riverbed and Cropfields #6241
    Nique
    Participant

    Does this mod also remove 50% of the fog? I mean, the ‘general’ fog is really dirty (brown) and it makes the game look dull. Fog shouldn’t be brown but white-blueish like the real atmosphere on earth. For me, i constantly think about mars. How would it be if the terrain was rusty red? Mars 😛

Viewing 15 posts - 31 through 45 (of 55 total)