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NiqueParticipant
The problem with Train-fever.net is that it is a mixed languag website.. german all over the place. Most people around the world do not understand German.
NiqueParticipantThansk Omich. But i can’t download there. “Download” is just text.
NiqueParticipantThen at start begin with a ‘flat’ map. You make 70 million in just 60 years without any problem.
NiqueParticipantI use chrome and it is working very well. Do you have Flash installed separately? It was a problem for chrome users as Flash is installed with chrome already.
NiqueParticipantIt should be relatively easy to implement such thing as the calculation for the frequency is already done. Divide the frequency in the amount of trains and voila.. thats the time that the second train has to wait before leaving the station.
NiqueParticipantLOL, and i was thinking those people where fare dodgers. In the description of one passenger car is written that it is impossible for the conductor to check tickets 😛
NiqueParticipantJust think about it. With no limit, people will go all over the map. I understand the wish for such thing but what about peformance? Do you think your computer can handle so many agents?
NiqueParticipantWell i tried to put signals at both sides of the track but it didnt work. The !@$!@$ train keeps trying to get on platform A.. with signals on both sides the train wont even try to get  on a platform.
NiqueParticipantThe MDL files are better described as  ‘info’ files. LUA ‘info’ files. You can edit them just like you can edit any other ‘lua’ file. The function of mdl files is to grab the needed resources (meshes, sounds) and give the whole package a name and description (and pricing and other info) to form a ‘model’. The meshes and sound files are stored separately. In this file you can edit the info / running costs / life time years and so on
So that’s why you can’t import them into blender because blender does not know what to do with it.
(by the way, it is ‘not’ good that people can not import models into blender because nobody can ‘learn’ how to make their own mods for the game. With a long wanted lifetime for this game modding is a ‘must’. That ‘i do not like others to open my files’ is just crap. Even if you can open them you are just not allowed to ‘use’ them in your own sets because the game is protected by copyright laws. But viewing to learn should be no problem. So that’s already handled.. don’t worry about that.)
My tip to the game developers is: release a simple mod tool (or just release the tools you used to compose models (packing them, put them in the right directories, the descriptor files (mdl files)), i would be amazed if you didn’t use a tool. I mean.. hand-editing all these files is just time-consuming and boring and error prone)
NiqueParticipantYou would need the POT file and then edit with PoEdit. (gettext).
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