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Viewing 15 posts - 121 through 135 (of 165 total)
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  • in reply to: not able to run this game #20083
    admin
    Keymaster

    Hello!

    Can you provide more details about your Operating System and describe at what stage and in what way the game does not work / run (loading / generating a new world / …)?

    Thank you!

    in reply to: confusing and annoying graphical glitches #20075
    admin
    Keymaster

    @andy024 Sorry, that I did not catch this thread earlier. Can you give me a heads-up, if your problem is still present?

    in reply to: Cars simply stops #20074
    admin
    Keymaster

    A quick heads up on the “cars getting stuck (in each other)” situation.

    I looked at several save games (thanks to everybody for sending them in!) and the cause for the traffic jam is not the cars that get stuck in each other, as some of you suggested (in some cases cars can spawn into an existing jam but would drive on normally when there is way for them to go).

    In the most cases it is in fact a grid look caused by 2 cars, who want to turn at the same time. Like in the screenshot above, the blue car might want to turn to south and the white one to the north and now block each other.

    However trams getting stuck at stops is a different topic. I have put both topics on the list of problems which are urgent to resolve.
    Tom

    in reply to: Another call for map generation options! #20058
    admin
    Keymaster

    There is absolutely no reason to stop telling us what you would like to see in the game …

    Just bear in mind that not everything will be possible, because the wishlist so far would be long enough to spend years on the implementation. 😉

    But I will make sure this one makes it on the list that we will consider for the next update!

    Tom

    in reply to: Road bridges Broken? #19974
    admin
    Keymaster

    Bridges need a natural (crossing a valley for example) or an artificial ramp on each side and as Cosmicspacehead described I can be tricky sometimes.

    Here is a thread explaining a workaround which should work for you: http://www.train-fever.net/lexikon/index.php/Entry/25-Br%C3%BCcken-und-Tunnelbau-einfach-gemacht/

    It is in german, but has some descriptive pictures.

    • This reply was modified 8 years, 7 months ago by admin.
    in reply to: Cant create new game #19958
    admin
    Keymaster

    Hi!

    Can you please share some more detail about your system: At least OS, Graphics Cards and Driver Version.

    I assume you did use mods for your saved games. Did you try to start a new game without mods?

    Thanks
    Tom

    in reply to: Cars simply stops #19946
    admin
    Keymaster

    Would you mind sending me an email? Not with the mods, I downloaded them. But just to make communication easier.

    You can find the address here: http://www.train-fever.com/about/urban-games/

    Also due to the Save game name, may I assume you speak German? 😉

    in reply to: Cars simply stops #19930
    admin
    Keymaster

    Sorry to keep you waiting. Seems I´m missing a couple of mods to load the game. Would it be to much to ask that you also send my your mod folder? I know it can be huge some times. Alternativly a list of mods you used?

    Thanks!

    in reply to: new installation – Cant create a big Map.. Help! #19929
    admin
    Keymaster

    Hi Chappell!

    May I assume you use the GOG version? Unfortunately the 32bit was put there by accident for download. We are in contact with GOG to get that fixed. I will keep you updated!

    Tom

    EDIT: A quick update: GOG has now the 64bit Version available for download which should fix your problem! However I would not recommend using the available patch, but the full download. Sorry for the inconvenience!

    • This reply was modified 8 years, 7 months ago by admin.
    • This reply was modified 8 years, 7 months ago by admin.
    in reply to: BASIC FIXES needed #19927
    admin
    Keymaster

    Hi T3k!

    Thank you for your extensive list! Would you mind explaining your “Windows placement” point a little bit further, I´m afraid I did not understand it completely?

    Also, did you already have a look at the latest version 6219? The window placement was reworked and significantly improved.

    Best Regards
    Tom

    in reply to: Game won't go past creating map #19874
    admin
    Keymaster

    Sorry, of course 🙂 Please find it here: http://www.train-fever.com/about/urban-games/

    And yes, german is fine! 😉

    in reply to: Signals are they going to be updated? #19872
    admin
    Keymaster

    Hello!

    Thank you for your input and for sharing your ideas! I like the idea of the “slowing signal”, I will make sure it gets on the suggestions list!

    About the other requests, they were named a couple of times by other players and we are taking some of them into consideration for introducing it into the game with a patch.

    Tom

    in reply to: Cars simply stops #19871
    admin
    Keymaster

    I got the save intact, sorry! But I´m still missing some mods. Do you have a list on hand of which mods you used. If yes, would you mind sending it me via email (can be found in the About section).

    Thanks!
    Tom

    in reply to: Game won't go past creating map #19870
    admin
    Keymaster

    Would you mind writing me an email? That way it is easier to include the developers into the process for finding a solution.

    Thank you!

    in reply to: Passenger Destination #19847
    admin
    Keymaster

    In that case it is all about frequency. More trains means less average waiting time. Because the trip is precalculated and people can leave there home at any time, they do not know if they will catch the fast train or have to wait for it for a long time.

    An example:
    If there is one fast train on a trip which takes 4 minutes to go (8 minute roundtrip), than people expect 4 minutes of average waiting time, so wait 4m + travel 4m = 8min.

    Now say you have two slow trains for the same route and it takes 5 minutes (10 minutes roundtrip), maybe because of an additional stop. But people expect a waiting time of average 2,5 minutes, because there a two trains on the route. So in that case, wait 2,5m + travel 5m = 7,5min. Therefore it is preferred.

    And with every train you put on the “slow line” it will get even more attractive, as waiting time drops.

    • This reply was modified 8 years, 7 months ago by admin.
    • This reply was modified 8 years, 7 months ago by admin.
    • This reply was modified 8 years, 7 months ago by admin.
    • This reply was modified 8 years, 7 months ago by admin.
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Viewing 15 posts - 121 through 135 (of 165 total)