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jorgenReParticipant
@Rustyrockets How can you advice to make cars for people >_> Cars are a train fever company’s worst enemy because they can cause huge traffic jams!
jorgenReParticipantIt do work, but you have to use one way signals to define which path theil choose this way they will be able to use both stations as you wish to π
One way signals can be made by clicking on a normal signal and pressing the “one way” button
jorgenReParticipantHmm interesting π
Atleast i will increase the passenger capacity of the cobra(i think thats what its called the newest tram)Because it should be able to carry more atleast 40 when the real cobra can carry 90/113)
jorgenReParticipantTrams are great during the earlier games, but later on ive found trams(Max 70 km/h) being just too slow compared to buses(max 100 km/h) since people will choose to use the cars if it’s too slow.
But and heres Β the last treem seems to be there forever, but in the connfig it is commented out that it will be removed in the year 2010 i think or earlier, atleast it means a new and better tram is on i’ts way already π
jorgenReParticipantTotally agree to such π
Except 10 per unit is way to high, 2 or 3 may Β be possible.
- This reply was modified 9 years, 8 months ago by jorgenRe.
jorgenReParticipantIt’s possible π
jorgenReParticipantWell just add enough trains and they will make money again π
I’m making ~20 mill on a train line that connects 6 cities! So i’m having a total of 11 trains on the line running simultaneously π
So as long as your freq is low people choose to use your trains.
jorgenReParticipantThis mod is awesome and i’m so happy i installed it π
But i chose to set down the difficulty by lowering the total amount of industries, just because there was kind off a pain to get a good map for those big industries, never the less i’m happy enough with having to only do 6 industry lines to make goods instead of the usual 3 for steel in the normal game as it means more income π
jorgenReParticipant@Nique Deutsch sind gut, aber ich kan es ein bisschen. Okay i’m bad at it, but yea i do agree to that, but i suppose if they choose to have it mainly for German then its their chose we do atleast have google translate, and for me i’m working intensely to learn German as fast as possible π
jorgenReParticipantThanks for taking my tip @mikael it is as they say Urban Games listens to the community π
jorgenReParticipantyea i do agree i’m at year 2110, but still my biggest cities are “Only” at ~1200 pop
jorgenReParticipant@Mikkolo Ive experienced that too, so well i may have cheated a bit i halved the costs for maintenance(even thought my cities are at 1.2k pop at year 2110 π ), but from what i think. You need to just plan your lines more carefully in the later games for them to be very profitable since people are lazy and can easily choose cars.
jorgenReParticipant@Cowamundo Count me as suupporting to your way!
jorgenReParticipantThis is actually a bug because passengers that dissapear, do so because their home was demolished to make way for a new building, so i suppose it may not be the easiest bug to fix as the people would then be homeless, so it may be simpler to just delete them from the world as they do.
Never the less they should let them count as a paying passenger still even thought they dissapeared.
jorgenReParticipant@mackintosh Yea and that is why i’m suggesting this because well then TGV’s was kind of a waste of time to create even thought they do look nice it would have been better if that time was allocated to something more useful like a more newer tram version.
But i do see they have commented(made a code line being skipped) out in the .lua files for some vehicles the date they will expire, So there will probably soon come more vehicles for the later years
- This reply was modified 9 years, 8 months ago by jorgenRe.
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